Class Frame
Namespace : SpriteAnimations
Fields
_id
[SerializeField]
protected string _id
Field Value
_sprite
[SerializeField]
protected Sprite _sprite
Field Value
- Sprite
Properties
Id
The ID of the frame
public string Id { get; set; }
Property Value
Sprite
The sprite that will be displayed when the frame is played
public Sprite Sprite { get; set; }
Property Value
- Sprite