Table of Contents

Class Frame

Namespace : SpriteAnimations

Fields

_id

[SerializeField]
protected string _id

Field Value

string

_sprite

[SerializeField]
protected Sprite _sprite

Field Value

Sprite

Properties

Id

The ID of the frame

public string Id { get; set; }

Property Value

string

Sprite

The sprite that will be displayed when the frame is played

public Sprite Sprite { get; set; }

Property Value

Sprite