Namespace SpriteAnimations
Classes
- AnimationPerformer
The base class for all animation performers.
- ComboAnimator
The performer responsible for playing combo animations.
- PerformerFactory
The factory responsible for creating animation performers for the SpriteAnimator
- SingleCycleAnimator
The performer responsible for playing single cycle animations.
- SpriteAnimation
The base class for all Animations
- SpriteAnimationCombo
The Combo animation. This animation can have multiple cycles and they can be executed sequentially. Awesome for waiting for input from the player.
- SpriteAnimationSingleCycle
The Single Cycle Animation. This animation has only a single cycle.
- SpriteAnimationWindrose
The Windrose Animation. This animation has multiple cycles, each referring to a cardinal position.
- SpriteAnimator
The Sprite Animator. Responsible for playing animations by changing the sprites of a SpriteRenderer based on the fps of the playing animation.
- WindroseAnimator
The performer responsible for playing windrose animations.
Enums
- AnimatorState
The state of the animator
- UpdateMode
The update mode of the animator
- WindroseDirection
A direction in the windrose (8-direction)
- WindroseFlipStrategy
The flip strategy for a windrose animation